package com.andengine.editor.textureregioneditor;

import java.util.List;

/**
 * @author sad
 */
public class TextureRegion {

    private long atlasId;
    private int columnCount;
    private int rowCount;
    private String textureName;
    private List<TextureAnimationData> animationData;

    public String getTextureName() {
        return textureName;
    }

    public void setTextureName(String textureName) {
        this.textureName = textureName;
    }

    public long getAtlasId() {
        return atlasId;
    }

    public void setAtlasId(long atlasId) {
        this.atlasId = atlasId;
    }

    public int getColumnCount() {
        return columnCount;
    }

    public void setColumnCount(int columnCount) {
        this.columnCount = columnCount;
    }

    public int getRowCount() {
        return rowCount;
    }

    public void setRowCount(int rowCount) {
        this.rowCount = rowCount;
    }

    public List<TextureAnimationData> getAnimationData() {
        return animationData;
    }

    public void setAnimationData(List<TextureAnimationData> animationData) {
        this.animationData = animationData;
    }

}
